Gillian Smith
gsmith@soe.ucsc.edu
Conference Papers
- Gillian Smith, Mike Treanor, Jim Whitehead, Michael Mateas.
Rhythm-Based Level Generation for 2D Platformers.
Proceedings of the 2009 Int'l Conference on the Foundations of Digital Games (FDG 2009), Orlando, FL, April 26-30, 2009.
- Gillian Smith, Mee Cha, Jim Whitehead.
A Framework for Analysis of 2D Platformer Levels.
Proceedings of ACM SIGGRAPH Sandbox Symposium 2008, Los Angeles, CA, August 9-10, 2008.
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